I’m trying to animate a mouth
I want to map the motion of a a mouth opening and closing to matche the analog motion of a DS4 trigger. I could either use a piston or rotor, or blend key frames but am unsure how to wire them to controller functions.
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I'd try with a timeline first. When the timeline is open, you can wire into the widget in the bottom left. The timeline range expects and input between 0 and 1 so the trigger output could be wired directly If i'm not mistaken.
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