How Do I Give a Puppet Multiple Jump Heights?
Hey
I'm trying to make a game centred around the puppet being able to jump a varying heights dependent on which button is pressed.
What do I need to put between the Controller Sensor and the Puppet's Jump Height Logic to this? I can add the button outputs into the jump height input but don't know how to make them function independently.
Thank you!
-
*jump at varying
**Logic to do this? -
Hi,
The best thing to do here is use a bunch of keyframes to record you changing the puppet jump hieght tweak, and power each keyframe on/off when you activate a Button
John -
Awesome! It works beautifully! Thanks John! Now that that works perfectly I can move on to figuring out my other elements ?
Please sign in to leave a comment.