I previously asked about tank controls and I'm still confused. Lol
Can anyone break down how i'd go about wiring things to allow tank controls? Think classic Resident Evil games with fixed cameras.
To be specific you always press up to go forward no matter the camera change and pushing back will make you step backwards rather then spin around.
If anyone can break down step by step it'd be appreciated :
i.e. : This gadget you take the wire from this spot and put it in this spot in the other gadet...so on and so forth.
Thank you :)
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Not at my game rn but you could try placing an advanced mover on the body of the tank and turn on local space. Set all speeds to zero except for the axis that your moving in.
For controls put down a controller sensor and grab the left stick output (not the local one) and wire it to a splitter. Grab the y axis and wire it to the axis of movement on the mover.
If this works then you can put an advanced rotator in the same place as the mover, and do the same thing but use the x axis from the splitter. -
Thanks napzackz. Your tip to turn on local space solved my problem.
Well, one of them anyway.
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