How do I fix rotation issues in Flight simulators?
I'm having an Issue with Rotators in Dreams, where they get mixed up in turning direction, or won't complete a full 360 degree turn. Is there a fix for this? Or is this a bug in the game's codeing?
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Did you connect the "Right Stick" output of a controller sensor to a rotator?
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Check that the Rotators have Local Space switched ON, so the direction of rotation keeps relative to the vessel when it gets rotated.
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What axis should I use? I had mine set up as twin stick which didn't work, I'd perfer to localize rotation to 1 stick if it's possible.
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