How do I assign puppet structures to more than one sculpt?
Is it possible to use the puppet body structure settings to assign a part to multiple structures (i.e. Multiple heads, right arms, hands, etc.)? I want to make some unique characters where their skeletons include multitudes of structures, but the game seems to only allow me to have one of each by replacing the previous structure's assignment rather than multiplying it.
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Hi, you can only have 1
But that could be a group containing multiple objects etc.
Or try using connectors to bolt on extra bits that will wobble around.
John
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