How do i apply a rotator to a group without each component of the group rotating on it's own axis?
I'm trying to make a cannon that one can rotate with the right stick to aim though i cant seem to get the exact way to do a rotation around the center of the base (sphere) and not on all (sphere and cannon barrel)
-
I got to a point where i added a ball joint at the center of the sphere and a gyroscope to keep it upright, but i need to aim upwards and downwards just as well
-
Tried tightening the ball joint but that lead to unwanted rotations along the z axis (twist)
Please sign in to leave a comment.