Running out of sculpting memory?
Does anyone know what determines when you run out of memory to sculpt? Is it the amount of sculptures within a scene or the amount of 'putty' you use? Can I group more things together to avoid this?
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I believe it's the number of edits a sculpt is made up of (how many times you stamp, or the individual stamps a "smear" is made up of). So grouping won't help; only reducing the number of edits a sculpt is made up of.
The Sculpture Detail tool can help reduce complexity when you don't need it, though. https://indreams.me/guide/palette-glossary/assembly/tools/sculpt-detail
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