How do I change the friction between a character and surface?
I have some objects I’m my obstacle course that are just for design, since they could be abused I have them on no collisions, but I’d rather people just slide off them. I also noticed once my character lands jump he likes to slide off sometimes and I’d like to reduce the amount he slips when he lands. I know I can change the friction of an object but that doesn’t seem to effect the characters on them.
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A mover/follower set to flee when touching the object could do the trick.
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