Anti gravity?
Is there a way to make certain objects have anti gravity properties like the anti gravity tweaker in LBP?
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Point your imp at the object and press L1+Square to enter the object's tweak menu. In the physics tab (the icon is a Newton's Cradle), there is an "affected by gravity" toggle.
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Thanks for the reply, but I mean like how to make a player be able to walk on the ceiling of a certain object and things like that
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I tried a lot of things in my level and I don’t think it’s possible with puppets.
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Can you do it with emitters and animators?
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I’m trying to put boots on my character but they won’t stay attached, instead they just stay right where I placed them in test mode, or they fall through the floor in play mode. I’ve tried every possible solution like changing gravity settings and density settings, and I still get the same results. I don’t know what I’m doing wrong
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