In my pinball game, at times the ball is thrust at high speeds and should bounce off obstacles. But no matter what, with enough speed the ball happens to go sometimes through the wall/obstacle (or get stuck in it).
I tried to boost the physics of the ball and of the obstacle to the max, I also added invisible wall on top of it, but no way...
Is this inherent in the physics engine of Dreams? Do you developed tricks to get around this "bug" of the engine ?
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