Pair of sculpts with multiple motor bolts
I notice that one is allowed to have a pair of sculpts connected with two motor bolts. The first is normal the second all blue. I am guessing there is some hidden magical features here in using the second but I can’t seem to figure out what. You can’t change the behavior by powering one of the connectors off (thinking keyframes in timeline). So what can one do special with a pair connected with multiple connectors?
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When they go blue like that it means "this still works to tie the two together but it won't have the full features because they're already connected either directly or indirectly."
So in your example, what is it *meant* to do if there are 2 motor bolts connected to the same thing? An object can't rotate around two points. So it's like /shrug/ what you want me to do?! ;P -
Ok so for a pair it is useless but if one had 1-2-3 could use a blue connector for 1-3 and it would prevent certain 1-2-3 motion but 1-3 misses all other features?
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That's my best understanding, yes. But it's not written down anywhere it's just going on what people have said in passing and my own observations.
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