How do I fix an offset kaleidoscope element?
Hi! I obviously would like the "big cylinder" to be the center... :/
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The first time you add an edit to a new sculpt is what sets the centre of the mirror and kaleidoscope modes. After that you cannot move it, only object relative to it. So the only way would be to move the cylinder to the centre of the kaleidoscope, not the other way around.
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Thank you @TAPgiles. So moving the cylinder it is.
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