has anyone made a logic system to make an object go around obstacles on its own base on the scene?
im looking for a system that can make a object move from A to B and if it hits obstacles that it will go around them, even sensing and avoiding collisions and still making its way to B location
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I think NeonTheCoder has a tutorial on something in that avenue: https://youtu.be/dKoVFuWK6i8
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Aecert has a pathfinding demo scene that might be helpful
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