Add a keyframe between key frames , without it being a clean keyframe.
On any other animation package creating a keyframe on a curve puts it at the curves values so you divide the animation for small tweaks. Adding key frames here makes new keyframe
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Play time, and move the playhead to the right point (or wait for the right point) and then pause time. Now stamp down a keyframe (outside of the timeline) and touch whatever things you want to record the state of. Now put it in the middle of that timeline. That should work for you.
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Ok that makes sense , thanks I’ll try that tomorrow.
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