How do I create lightning like this?
I would be really interested in finding out how you create lightning like this; which emits from a certain point and is able to travel to and hit targets?:
https://youtu.be/Gj224IyIV_U?t=435
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I would guess there's a physical paint that's connected at both ends between the guitar tip and an invisible object that contains some following logic to move on top of enemies or otherwise stay in front of the character.
But that's just a theory. -
I sent you a rough proof of concept. Clearly you could add more lighting effects, different targeting options, etc. Also the paint fleck density could be heavier if I didn't move the imp so fast while paintining. But you get the idea.
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Wow! How have I not seen that video before?!
I think Andymation is on the right track. If it helps, I made a tutorial on how to make paint that you get set the start position and end position of, waaaay back: https://www.youtube.com/watch?v=1KvLhOE6-BA
I'd love to see that mock-up, Andy? -
You bet, buddy.
Testing it after a night's sleep, I realize that my follower / trigger zone setup is not ideal. It's not locking on properly in some cases. Someone with some superior logic skills could probably fine tune that for you. -
Thanks for all the help :)
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If anyone's curios how my lightning turned out, you can check out my "The Pilgrim" creation :)
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