Speed up music as you run out of time/ and how to freeze everything
Im making a timer in one of my levels (like a hat in time: train rush) and as you slowly run out of time the music gets faster and faster until the timer ends and kill the player
Im also making a pause menu for options and resetting the course, so is there a way to freeze Everything once the player paused the game?
-
Could you hook up the "current time" output to the speed input of the music time line, maybe with a signal manipulator to fine tune how much power gets transferred?
-
I'll try that and thanks for the tip
Please sign in to leave a comment.