How do I make a sound come from everywhere?
Probably an obvious solution but I have been doing this by expanding sounds I want to be as big as the scene. Is there an easier way to do this? Ie is there a toggle somewhere to say the sound comes from ‘everywhere’ rather than a speaker/sound gadget?
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Tweak the sound or speaker and look at the "3D Panning." This places it in a specific spot within the world. So if you turn it off with the switch at the top, it will just play without taking some location into account.
If there's a speaker in the same microchip/timeline as the sound, that audio will go through the speaker. You can still use it with the same solution, though. -
Neat, thanks!
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