Multiple Cameras
Hi!
I try to set up more cameras. One for each screen. I also place a trigger for each camera. So, when the player exit the trigger on for example screen 1,the player will enter the next screen. But I have a problem to fill the trigger on the whole screen, since the camera use 3D perspective. I can upload a screenshot if you don't know what I mean. Or is there another way to do this? It works fine on a 2D game, but not when I use Z-axis
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If you have played King's Quest on Amiga. This is what i want to do. Just walking from screen to screen. No scrolling.
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If you know where the player will be when you want a camera to be active, you can place the trigger zone there, and stretch out the sides so it covers the right area.
One tip is to scope in (L1 + X) to the camera itself to go into that view perspective. Then scope out (L1 + O). Now you're still looking from that angle, and can move things around in the scene and get a sense of whether the zone is covering what you need it to cover. -
Hi!
This is also what I tried to do, and it works, but not in my case. See the screenshot. You can see the trigger in the bottom corners are good, but not on the top corners, because of the camera perspective.
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