How to make character move in animation?
So I have this animation, when I press down on a d-pad, my character does a hop back. Here's what I want:
When I tap button, full animation plays + character moves backwards to a certain length. If I keep the button pressed, character does the same, but as the animation stops, he's not moving for 0,5 second and repeats the cycle until I release the button.
I know it's supposed to be involved with timers, movers and triggers "or", "not" etc, but I can't figure out the chain :(
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makeacounter with full=1 then connect the d-pad to "add" if the counter is full it triggers a signal manipulator that gives a pulse to your timeline or whatever u are using. the counter will only reset if you release d-pad, so connect a NOT gate to the dpad button and output it to reset counter.
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