Destroy emitter object
I have a object being emitted once which is 50% of my thermo and I want to destroy it from the scene after it's done, I have a switch that activates and destroys the object holding my emitter and there's also a destroyer on the original object (invisible mode) but the invisible object doest get destroyed. Help
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I believe that once you set an object to be emitted, the original object becomes a reference for the emitted object. Any changes to the reference are reflected in the emitted object.
Someone from Mm would certainly know better than me but I'd imagine a destroyer may not work on an object once its been set as a reference object. It should work on the emitted objects fine though. -
I’ve done a tutorial on exactly this :)
https://youtu.be/hFU9Uz1EAkc
The bit you’re after is at about 8:45, hope that helps -
You could try the option 'destroy all emitted' inside the emitter on the last page.
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