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How do I blend from one Animation into another?

  • Mm Bogdan & Matt

    Hi,
    You can use the power input of the timeline to do that. Power one timeline up as you power the other down and you will get a blend between the two.
    thanks
    Matt

  • MadPropz101

    Hi,

    That's exactly how I am playing the animations. If the character is grounded and L stick is held the Run timeline starts looping, and if the character is grounded and not holding L Stick the Idle animation plays out.
    There is no smooth transition between the two, it's just instant.

  • Mm Bogdan & Matt

    Perhaps the stick is just transitioning from 0 to 1 very quickly and so you don't see a transition? You could try putting the stick through a signal manipulator with smoothing added. Wire the smoothed signal into the run animation's power and also run it into a NOT gate and then into the idle animation's power.
    Matt

  • MadPropz101

    The problem is not the left stick. It doesn't matter between which animations the transition happens, it's never smooth. Run to Jump, Jump to Double Jump, Falling to Idle...when one animations is powered off and the other is powered on there is no blend between them like the one you could have between two different keyframes on a timeline.
    What I want is to blend between two animation timelines just as I would with keyframes, no matter which part of the animation is transitioned from.

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