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Any simple way to switch between cameras on a timeline?

  • Skn3--

    When you power a camera on, doesn’t it switch to it automatically? So you could create a key frame that powers on the camera. Then place this on a timeline.

  • Supposer

    You can place any gadget on a timeline. It will be powered and unpowered at the right times.

    You can also drag gadgets with in-world positions into windows like chips and timelines without changing their in-world position.

    So this means you can drag a camera right into the timeline and stretch it out (or scale it up/down) so it lasts the right amount of time.

  • mawltea

    Supposer - thanks! You can, indeed. I don't know why I've somehow messed that up. I think I've been too focused on the movement of cameras through use of keyframes, when in fact you can get that movement by just moving from one camera to the next on a timeline! Doh. Oh, well, good to find out! Thanks! :)

    Skn3 - also a good tip! Thanks both of you. :)

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