Cut a mouth and attach teeth
Ok so i sculpted a head stuck it to a puppet all good, decided i wanted to animate the head with eyes and a mouth,
So i scoped in cut the mouth where i wanted it (it creates a seperate mouth sculp part) i then animate the mouth with the mic.
Later i decide to add teeth so i scope to the mouth layer add teeth go to play mode the mouth moves but the teeth dont (but they do stay with the head)
So how do i make it so the teeth stay with the head?
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Grab the teeth, scope in to the mouth. That should work? Else you might have to re-record the mouth moving by moving the entire group instead of just the jaw sculpt.
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Ahh yeah that makes sense ill try ty
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