Possess character to animate, but not be in the character's perspective during play mode?
When I possess a character to animate and then go on play mode, the animation plays in the perspective of the puppet I animated, like the camera moves from my playable character and then the animation happens in the perspective of the puppet and then camera goes back to my character.
What I want is for the puppet possession animation I did to happen kinda in the background while the camera is still on my character.
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Hi,
In the logic of the puppet you've animated make sure in its control sensor you turn off the possesable tweak.
John
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