How do you make another puppet be unpossesable, but be able to possess him in edit mode to animate him?
I want to possess a character to animate him, but I don't want him to possessable while in play mode?
-
Hi,
In edit mode, use the record possession option in the animate tools and use that to posses the character to animate.
After that you can turn off the possesable tweak in the puppet control sensor
John -
Thanks, this worked!
Please sign in to leave a comment.