how do i reduce the amount a puppet reacts to hitting the ground
When a puppet falls, they will brace the impact by crouching as they hit the ground. for a normal jump height this level of crouching looks okay, but ive added a double jump and now when my character hits the ground they're basically squatting.
this makes the first second of walking after a landing look ridiculous as the character is walking at half their regular height. What can i do to remedy this? thanks if anyone can help :-)
-
Also looking for a solution to this! Did you ever figure it out?
Please sign in to leave a comment.