I have a home-made Puppet made of Lots of small peices, I also want to edit their loosness with logic...how?
How would i do this with out hooking up a wire to every single tiny seperate sculpts built into my puppet, Grouping them all makes the puppet stop working correctly.
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Hi there,
So you could place down a keyframe and while it's recording use the style tool to add looseness to the outer group and then stop recording.
Then when you want to change the looseness power on the keyframe in logic :)
Thanks,
Cat -
Changing Looseness with the Style Tool should help you here.
While in Style Tool, do the scale up gesture (Cricle and twist on the Secondary Move or Up on the D-Pad) to bring the Volume Brush (or press the Volume Brush button). A white wireframe box will appear. You can make it bigger or smaller with the scale gesture. Anything inside that box will be affected by the Tool.
Moreover, you can do this while editing a Keyframe, "storing" your changes in it. Then wire that Keyframe to any logic, to switch ON or OFF the Style you stored.
Pro tip: You can "mask" objects by selecting them. The Style Tool will affect only selected objects, if there are any.
Hope this helps!
Pablo -
omg i didnt even think about how i could select them all, and record the looseness in a keyframe....DUH! ty ty ty ty
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