Can I change out a puppets appearance while keeping it's logic?
I've started experimenting and setting up logic and gameplay for a puppet. Now that I've and Idea about where the game is going I whould like to change the appearance of it. I found a nice model and whould like to use it as my character. Is there a way to switch it's appearance out without rewriting and rewiring all the logic?
If not - that whould be a nice feature to have.
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If you’ve got separate sculpt bits for each of the body parts like the puppet does, you can scope into the puppet while you’re holding another sculpt.
So you would grab the head you want to use, and while you’re holding it scope into the puppet head and you can replace the default puppet head with the one you’re holding :)
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