How do I... Prevent Large Objects from Fading?
I have a really big object in my scene, and it NEEDS to be really big. The problem is that the front is barely visible, but towards the back, it vanishes... Is there a setting to increase the render distance or something that I don't know about?
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Well, while working, I figured out that enabling studio lighting, it gets rid of that problem. :/ But how do I make it like that in play mode? :)
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Have you tried turning down the fog?
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Use the sky gadget under lights and cameras to increase the fog distance
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