How do I make a posessed puppet strafe left and right
Is there any way to make a possessed puppet strafe left and right instead of turning to walk left and right? Even with face camera direction enabled the puppet will slowly turn left and right.
Also what does the laser scope gadget do?
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Can't answer about the strafing, but take a look here, the glossary is full of useful information and examples.
https://indreams.me/guide/palette-glossary/assembly/components/sensors-and-input/laser-scope -
You will need a few splitters and movers/rotators to make a puppet with strafing controls :-)
>For strafing:
Controller gadget: Left Stick > Splitter Gadget: Left + Right output > X Axis input on advanced mover
(Make sure all damping is set to 0 in the mover, and I find -4 is a good speed for strafing. It has to be a negative value or the direction you move will be reversed)
>For movement:
Controller gadget: Left Stick > Splitter gadget: Up + Down output > another Splitter gadget: positive & Negative > Wire the positive part to 'Move Forward' & the negative to 'Move Backward' in the puppet interface gadget
>Turning with the right stick:
Controller gadget: Right stick > Splitter gadget: Left + Right output > X axis input on Advanced rotator
(make sure all the damping is set to 0 in the rotator, and set the rotation to around -90 degrees/s for decent turning speed)
I also recommend you place a fixed camera behind your puppet so it will turn with where you're facing. -
I followed your instructions and got strafing and movement working, I didn't know using a mover would work on the puppet. For using the right stick do you know any way to look up and down?
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Not sure, I haven't played around with the cameras yet. There might be an input directly in the camera gadget for tilt, which you could wire the up + down portion of the right stick from the splitter gadget.
If that option doesn't exist then just attach an advanced rotator to the camera gadget and link the up+down split portion of the right stick output to the Y axis of the rotator. You might need to play with the dampening to get a satisfactory movement. -
I tried theshepanator instructions and my puppet just rotated around without me touching anything. Did not strafe at all. Does this still work in EA? Or am I missing something in the instructions?
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All you have to do is turn off rotation when you want to strafe in the puppet menu and you could easily just assign a button for that.
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