Change the origin of an object?
I want to change the origin of my object coordinate system so it can spin around this new point. How do i do that?
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Currently it is a limitation of rotators that they can only spin around their centre of mass.
However movers you can grab and move the point where the mover pushes the object from.
You can use a connector to bolt it and it will spin from that point but that may not achieve what you want.
hope this helps
John -
Okay, thank you for your answer. Guess i will use the bolt connector with some workarounds to archive what i want.
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