How do I properly adjust the puppets proportions?
I've been trying to make a "stubby" character and I figured out how to squash and stretch everything to my liking, but after finishing, the smaller puppet now floats at the height of the original and it's animations no longer work.
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Edit: I figured out how to get the puppet to stand on the ground, but haven't been able to fix the animations.
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I'd also like to know this!
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Scope into the puppet (L1 +X) so that you're able to individually highlight each body part, select the adjustment tool (the combined up and down arrow icon) from the tools section, and you should be able to grab each body part and move it up and down with the proportions of the body parts scaling accordingly
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