Sculpting and Editing Bipeds
As far as tutorials and teaching is concerned, the tutorials are great. However, once I try to sculpt or edit new and existing bipeds, I run into a lot of difficutly keeping the thing together or having it bug out and lose limbs. Is there a tutorial coming for characters and how they work or should I just keep going at it?
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Bipeds can be very delicate things to handle. We have character tutorials planned for a future release :)
- yann -
Any objects you make to add to a puppet, has it's own collision settings. It's worth checking in those object's properties to make sure collision is checked off, to avoid it affecting the puppet too much.
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