Directly Edit an Animation Movement Path
It would be super useful to be able to directly add/move points/keyframes on an animation motion path line.
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You can kinda do that already by editing the keyframe to move to a different spot. Too add or remove you just clone a keyframe, edit and move your puppet to a different spot, and then delete any keyframes you don't need.
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Adding interim keyframes is the current method to edit/fine tune paths. It can be quite cumbersome to go between a timeline and the position of the object being animated. Thus an improved path editor would be most welcome.
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It becomes difficult when you have to create curved paths and averaging between keyframes becomes kind of a guesswork.
I would love such feature!
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Spline curves baby!
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