Navigation mesh
I'd love to see something like navigation mesh in unity. This basically allows you to detect walkable floors and creates barriers against walls. With this I'd like a automatic path finder. This would allow for ai to find the best path automatically using the navigation mesh.
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I would love if there was a path finding built into dreams. It’s not realistically possible to make Dreams logic work fast enough to do all types of path finding. It can also be quite thermo heavy! I have spent a ridiculous amount of time investigating this “problem” in Dreams. I think I have managed to come up with a good compromise walking the line between all these factors.
I am nearing a point where I will be happy to release this to the public.
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