Thrust C64 Cargo Mechanic.
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First thing you can try is not using joints at all, and use a follower on the ball instead that targets a tag in the ship--something like that. Adjust its min distance to be larger so it doesn't get too close. It will kind of spring around a bit more, but it might get the job done.
Attaching/detaching joints is a bit more complicated, so I'd try the above first and see how you get on.
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Hi!
Actually I got it to work using Connectors/Slider. 😊
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