Emitter Scene Space Transform Output
We can currently send a transform into the emitter to have it spawn at that position/orientation/scale. But we can't get that value out again. Or get the transform of the gizmo, if nothing is wired into the setting.
This would be very helpful, as it's fairly common to want to use the position of the emitted object in some maths. Eg. to create a direction to launch it in towards a target position. Right now, we have to use a separate tag that's in the same exact spot as the gizmo--which is wasteful on thermo, and means we need to either never move the emitter gizmo, or the tag, or remember to move both at the same time, which is just annoying.
Having this as an output would give us access to data that's already there as part of the gadget, and is useful for various logic.
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Tags are extremely cheap to use adding something to another gadget will not save much thermo, every new thing that is added on a gadget do take memory space as well. If you intend to reuse the last known location since you emitted the object using some sort of location input, send that information you won’t need to use a tag. That would always be the latest location anyways
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