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Ah remember the old days? So do we! Here’s the full archive of the “How Do I” section of our old forums.

Is it possible to make a split screen game?
0 votes 11 comments
More grid issues.  Aligning flat surfaces to the grid.
0 votes 11 comments
How do I multiple Signal Receiver
0 votes 10 comments
How can I get my dream not moderated
0 votes 10 comments
Where is this shape?
0 votes 10 comments
MM you guys really need to make it so that creators of elements i used cannot see my private scene!
0 votes 10 comments
Snail symbol above the thermometer.
0 votes 10 comments
Connector break and stretch with this red stuff inside.
0 votes 10 comments
How do I make something rotate towards where the right stick is pointing?
0 votes 10 comments
How do I move an object to a calculated X,Y,Z point in empty space and move on to other calculated locations?
0 votes 10 comments
Get rid of the imp
0 votes 10 comments
Jump through platform
0 votes 10 comments
How do i remove mirror on puppet while sculpting?
0 votes 10 comments
How do I keep things movable with the ball joint when scoped out?
0 votes 10 comments
Did anyone manage to pick a key frame from a blend between two frames for a puppet
0 votes 10 comments
Equiping and unequipping weapon logic system
0 votes 10 comments
Is there anyway to make a puppet ragdoll?
0 votes 10 comments
Animation: Play Once and stop
0 votes 10 comments
Adding object to group
0 votes 10 comments
Is this supposed to happen: Paint stays when part moves
0 votes 10 comments
How do I make icons show up in HUD?
0 votes 10 comments
Stop emitted object moving?
0 votes 9 comments
Need a camera to automatically tilt
0 votes 9 comments
Update the character for all the levels.
0 votes 9 comments
Slop in the connectors
0 votes 9 comments
Stopping the puppet's arms and top body wobbling when aiming?
0 votes 9 comments
Keyframes recording size, when I only want rotation
0 votes 9 comments
Orientation in flight / 3d space
0 votes 9 comments
Can I change the camera distance where the puppet becomes invisible?
0 votes 9 comments
Any way to keep an object on the end of a joint (i.e the 'child') as moveable but stop it flapping around as it's parent moves?
0 votes 9 comments