feddykrait
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Try selecting the basic fleck (the default one I mean) in the Paint mode. Turn on the "paint on surface of an object" (or whatever the name is) feature in the Options menu so that all your painted ...
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You can check some of those out on youtube. Just a few hours ago they uploaded a bunch of handy tutorials to their official Mm channel, narrated and presented by Rich Franke. Pretty sure they will ...
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Hm, actually you have a good point with ball joints. Why not just drop the whole squashiness alltogether and connect your chain pieces by joints. They should swing around just fine. But you'll ne...
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Try connecting it to the timer gadget with very short loops.
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And don't forget to "zoom into" the right body part you want your chain to be attached to, by hovering over said body part and pressing L1+X (maybe several times) until it becomes the only not-grey...
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Try increasing squashiness or whatever it's called in the sculpt's setting. And make it affected by gravity. Not yet sure if it'll help but eh, worth a try. There's another way to achieve this tho...
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I assume you can make any custom cursor object you like -- like a hand, an arrow and so on -- and make it possessable, either by default or not, when players start playing your level. So that it wi...
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Not saying this will solve anything but just for the record I believe you can avoid the problem of objects falling down by going into their settings menu and turning on the "Ignore gravity" feature.
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*the lack of the edit option on this forum will be the death of me, I swear*
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'@Pookachoo Oh, my bad. Glad you brought up the spraypaint tool here since I've been wondering if using shapes to paint things in this mode, and not in Paint mode, will kill the thermo faster in th...