Bill_Skelton
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First Person with Object Controlled by PSMove Control (Could be a Sword, Baseball Bat, Magic Wand, etc.)
How would you go about creating a first person game where the player controls an object with the PSMove control?
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How to you make something a precise distance (as in, 22 yards, or 20.12 meters, or whatever)?
I want to recreate something from real life. That thing has components that need to be the correct ratios to each other to work. My process in the beta was to sort of eyeball it, with a puppet as a...