raz0rbackzwei
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But how do you activate two different cameras? Only one is active at a time or am I missing something?
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You can do this with some logic: when camera is powered on > keyframe for that object to be invisible
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Can you please be more specific? You can set new cameras in yor scene and dependencies, when they should be active or not
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Make a zone in which the player should be not movable. Disable the controller sensorwhen in the zone. Make a new controller which is set to be "remote controlable" and set it active when in the zone.
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In your dream you can link all your doorways accordingly and via a whole network.You need to create a new dream. This is all the way to the right when creating something new. Here you stamp your sc...
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You could wire the doorway to button presses. Square is back, circle is forward or sth like that. Then hook every scene in a dream together. Then you can move through it. But in a collection I dont...
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Ok, ok, ok... kinda my bad. People, dont make all scenes invisible by tweaking it in the dream.In invisible scenes you can not respawn and if all are invisible it always starts from the beginning.O...
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You need the first person camera logic. There should be a remixable version of it.Then make sure your puppet is set to "force possession". This means your imp will go directly into the puppet for y...
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You dont need a start or goal BUTYou can set a checkpoint for your starting position.Your goal is a doorway hooked to a trigger zone
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L1 + Square, you‘re welcome