Tristan1701
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Tristan1701 commented,
I'm getting the same thing. If I plug the output of Hit Distance into a Value Slider it just shows 1.0 if a detectable object is any where in range and 0 if it isn't.
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Tristan1701 created a post,
How can I make a continuous laser beam that terminates at the point where it hits something?
I can make a nice looking laser bolt from a glowing elongated cylinder (with a few other effects) but I can't emit them fast enough to make it look like a solid single beam where the source is rota...