
Zonde
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How do i properly carry over momentum when sliding.
I am working on a level that includes sliding mechanics, not unlike a snowboarding game. So far I have attempted to make the half-pipe like mechanics work, but the issue is that the momentum gets d...
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How do i find the position output?
I have been trying to input the position of a specific target into the follower gadget, but have yet to actually find out where it is.