TAPgiles
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If you want to always go "next" every frame, you could use the calculator method and plug it into a selector's "active port" input. But I'm not sure that will help.I'm really not sure what you're t...
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Inputs that trigger something tend to look for an "on edge" (a signal that goes from 0 to positive), and then do something when that happens. If there's a positive signal being sent every frame, th...
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Dreams and Mm have nothing to do with live broadcasts; that's all Sony/Twitch depending on what your setup is. I recommend asking them.
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'@cgCody: Oooooooh... is *that* what the diagram meant? I stared at that thing for a while back when it was discussed on another post and couldn't figure out what it meant. XD
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Works fine for me. Just tested it. https://youtu.be/V_c1cZBMapg
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'@CLOUD: This isn't to do with cameras, but the circle wiper mode. It can circle down towards an object.
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I don't know. Sounds more like a bug to me?
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Turn off collision on the thing hitting them, perhaps?
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Jet trail specifically makes flecks animate in global space from where they were when spawned. If that's not what you want to happen, then it sounds like you actually *don't* want jet trail.I'm not...
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While the controller sensor is selected or its tweak menu is open, a gizmo shows representing the imp. This is the point the imp zooms into, or the point relative to the object as a whole that will...