Markieautarkie
- Total activity 7
- Last activity
- Member since
- Following 0 users
- Followed by 0 users
- Votes 0
- Subscriptions 1
-
Markieautarkie commented,
No worries, it was worth a shot!Your last idea gives some collision artifacts. This is avoidable when given both spheres labels and letting them not collide one another, but the physics engine will...
-
Markieautarkie commented,
Thanks for the suggestion Cloud!I tried following your steps, but the moment I delete the chip the sphere is ungrouped. I have not been able to keep the sphere grouped on its own sadly.
-
Markieautarkie commented,
No worries about the response rate! I really appreciate your help ^^So I tried recentering the group, having the chip stay in the center of the snowball and scaling the snowball from its center as ...
-
Markieautarkie commented,
I made a video to show my issue, that might be a bit easier!I'm trying to do the reverse here, which is scaling the snowball up as you roll it through the snow. The same principle should hold thoug...
-
Markieautarkie commented,
Thank you for your quick response!Unfortunately I can't get it to work like this either. Once my sphere starts rolling, it will still be fixed in place as the scaling starts/when the keyframe turns...
-
Markieautarkie created a post,
How to make a moveable object smaller using a keyframe?
Hi dreamers!I have been confused about scaling a moveable object using a keyframe.I am trying to make a sphere smaller as it rolls along. To do this, I do the following: 1. Use a rotation sensor to...