cgCody
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cgCody created a post,
Delete spray paint shapes within a sculpt
When you spray paint within a sculpt, it's similar to the smear tool, in that a bunch of shapes are placed down along your stroke. Unlike the smear tool, you can't delete these shapes. So if you la...
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cgCody commented,
I'm upvoting this, though I'm leaning more towards the game Elite Dangerous: The shape buttons are each a function on tap. On hold, they become 4 modifiers for all other buttons, fully customizable...
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cgCody commented,
Yes. Add to this, R2 w/ grip looseness. Same as grabbing and moving sculpts around: Lower grip offers finer control.
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cgCody created a post,
PSA: Emojis
I was looking through the game credits to see if any 3rd party physics libraries were being used (man I'm such a nerd.)Anyway, I noticed JoyPixels was credited for the Emojis. Out of curiosity, I l...
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cgCody created a post,
I've hit a limit!
"Some sculptures have stopped drawing, because too many overlapping sculptures are visible at once."I'm working on a forest scene and I'm seeing this message pop up from time to time. The trees and...
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cgCody created a post,
Slop in the connectors
I've been working on a character and I noticed something looked a bit off about the hands when running, though hard to tell as they're moving fast. So I attached a camera to the hand to see what w...
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cgCody created a post,
Puppets 'n' Stairs
Does anyone know what setting controls a puppet's reaction time to elevation changes? When running up steep slopes and staircases, the puppet's body has a sluggish reaction in the vertical directio...
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cgCody commented,
Nice find, Andy! I was thinking that trick could be used to animate the tapering of the cylinder, but it looks like the stretch tool isn't keyframeable. Still, could be useful down the line.
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cgCody commented,
Sorry, yes, what Andy said. Man, I really wish Dreams had a standard forum with thread notifications.. It's hard to track a conversation here. Heh
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cgCody commented,
I took the pic with my phone. It's actually the lower leg of a puppet, squished down to make the angle of the sides more apparent.Definitely not a cone. If it were, I'd be able to scope into and re...