Mr_BuggyB
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How do you prevent your puppet from getting stuck on every small object . And how do you limit walkable areas ( legdes)
So I have a custom puppet and it gets stuck on every small object...and the other question is more about looking for an efficient way to limit the areas a player can explore ...so far I'm using inv...
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How does the "multiplayer" option in the variable menu work?
So I get that the fat wire can be split but let's say we have an obtainable skill both players can buy... Player one buys it so I want to update the variable just for player 1....how would that be ...