dmprince
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are you trying to remove it completely? if sosnap a destroyer gadget onto the puppet. then wire that to be powered on.
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you can only hide it.
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Dreamsurfing only shows those 3 category.if you go to Dreamshaping and browse, it shows every category including game scene, audio, and whatnotbut sorting most recentits the second icon on the top ...
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the level with the cave entrance should be an exit instead of entrance. unless you wanted them to go back and forth then use the entrance/exit option.the level youre trying to get them to go should...
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Have you added the correct exit and/or entrance for your level(s)?Then you just publish it as a dream and it should work.
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Use the Tag Gadget. its under Sensors & Inputs (Green icons)Surface snap the tag to the object to apply the tag to it.
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you can set an object to have no visibility through the properties. so yeah. you can definitely make invisible walls.
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Puppet Interface Gadget has some basic moves in there including jump. but i think you may need a bit more logic to get this to work unless you can trigger jump while on wall regardless if youre on ...
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i haven't fiddled around with puppets much. does messing with the angle slider for the puppet in its properties help?
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in edit mode of the collection. R2 and then you can press the D-pad Up/down to scale it.