Krowphay
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Krowphay created a post,
Do you have to Release again after an edit?
I released a puppet I made a little while ago, but then decided to update the creation because the backs of his eyes were visible when his mouth was open. I quicksaved the fix, and the puppet still...
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Krowphay commented,
Thank you both for your replies! I did manage to get it working last night by doing exactly that, but I realized I also needed to bring the keyframe out of the scope of the head where I had made it...
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Krowphay commented,
What I’ve done to achieve multiple finishes in a single sculpt is to sculpt each part as a separate object before fitting them together. After making your object with the finish you desire, grab on...
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Krowphay created a post,
How to set puppet keyframes to activate by pressing/holding a controller button?
I sculpted the head and lower jaw of a puppet and made a keyframe where the mouth is open. I want to set this keyframe to a button press so that the player can open the puppet’s mouth, but I can’t ...
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Krowphay created a post,
How can I make a long-armed puppet drag its arms while running?
I’m turning an OC of mine into a puppet and its arms are considerably longer than its legs and body. I’d like the puppet to drag its arms behind itself on the ground while it walks/runs so that the...