ZXS64
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ZXS64 commented,
Nice, that works perfectly, Liam! Thank you guys very much.
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ZXS64 commented,
*Scene space, I mean.
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ZXS64 commented,
Screen Space Direction is definitely what I need, but I can't get it to properly match the target object's rotation. I tried screen space rotation from a tag and the orientation outputs from angle ...
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ZXS64 created a post,
How do I make one object copy another object's orientation?
I see the angle sensor has an orientation output, but I don't know how to make use of it. I want the target object to orient itself according to an XYZ input (regardless of its original orientation...